By Diana Wynne Jones
"All I did was ask you for a role-playing game. You never warned me I'd be pitched into it for real! And I asked you for Hobbits on a grail quest, and not one Hobbit have I seen!"
Hexwood Farm is a bit like human memory; it doesn’t reveal its secrets in chronological order. Consequently, whenever Ann enters Hexwood, she cannot guarantee on always ending up in the same place or even the same time. As the farm ensnares her, she forgets what is real and what is fake. It can give her a new identity, a new memory, a new form, completely out of her control. However, soon, she finds the machine controlling the farm's true purpose, causing authorities to gather and threaten her life and that of her friends within the farm, and she must counter them as the machine manipulates what is around her. Meanwhile, the whole stories manages to be absolutely hilarious.
Reading level: Grade 10 (Easy to read, but extremely difficult to understand)
Maturity level: 12+ (Suggestions of sexual themes)
I liked this book because it did confusing in a really good way, and was creative and the plot boundless. Some might find it too confusing to read, but personally I think it was perfect. The combination of fantasy and sci-fi was really strong, and nature of the story you can't help but love. It could be childish in some ways, but refreshingly so. Plus I couldn't stop laughing.
If you liked this, I would also recommend Year of the Griffin and Archer's Goon.